#ifndef __DMGAME_CA_H__
#define __DMGAME_CA_H__

#include "cocos2d.h"

#include "GameLogic.h"
#include "GameConstants.h"
#include "Singleton.h"
#include "Global.h"

#include "loading/LoadingScene.h"
#include "login/LoginScene.h"
#include "choose/ChooseScene.h"
#include "game1/GameScene1.h"
#include "levelselect/LevelselectScene.h"

#include "utility/ResConvertor.h"
#include "utility/ResourceMgr.h"


#endif

/*

.;
..\Classes;
..\..\cocos2dx;

..\..\cocos2dx\actions;
..\..\cocos2dx\base_nodes;
..\..\cocos2dx\cocoa;
..\..\cocos2dx\effects;
..\..\cocos2dx\include;
..\..\cocos2dx\kazmath\include;
..\..\cocos2dx\keypad_dispatcher;
..\..\cocos2dx\label_nodes;
..\..\cocos2dx\layers_scenes_transitions_nodes;
..\..\cocos2dx\menu_nodes;
..\..\cocos2dx\misc_nodes;
..\..\cocos2dx\particle_nodes;
..\..\cocos2dx\script_support;
..\..\cocos2dx\shaders;
..\..\cocos2dx\sprite_nodes;
..\..\cocos2dx\support;
..\..\cocos2dx\text_input_node;
..\..\cocos2dx\textures;
..\..\cocos2dx\tileMap_parallax_nodes;
..\..\cocos2dx\touch_dispatcher;
..\..\cocos2dx\platform;
..\..\cocos2dx\platform\win32;
..\..\cocos2dx\platform\third_party\win32;
..\..\cocos2dx\platform\third_party\win32\OGLES;
..\..\CocosDenshion\Include;




LOCAL_SRC_FILES :=main.cpp \
									AppDelegate.cpp \
									GameLogic.cpp \
									Global.cpp \
									choose/ChooseScene.cpp \
									game1/GameScene1.cpp \
									levelselect/LevelselectScene.cpp \
									loading/LoadingScene.cpp \
									login/LoginScene.cpp \
									utility/ResConvertor.cpp \
									utility/ResourceMgr.cpp
										         
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
											$(LOCAL_PATH)/choose \
											$(LOCAL_PATH)/game1 \
											$(LOCAL_PATH)/levelselect \
											$(LOCAL_PATH)/loading \
											$(LOCAL_PATH)/login \
											$(LOCAL_PATH)/utility \
											$(LOCAL_PATH)/../../../cocos2dx \
											$(LOCAL_PATH)/../../../cocos2dx/include \
											$(LOCAL_PATH)/../../../cocos2dx/platform \
											$(LOCAL_PATH)/../../../cocos2dx/platform/third_party/win32 \
											$(LOCAL_PATH)/../../../cocos2dx/platform/third_party/win32/OGLES \
											$(LOCAL_PATH)/../../../CocosDenshion/Include
*/